It was so amazing mind-blowing awesome, that we are still coming down from it!
Barrett made a dev diary video about it:
A big thank you to the awesome folks who organize the Indie MEGABOOTH, our good friends Tiffany, Shane, and Caldon that let us crash at their place for half of the time we were in Boston, and to all the amazing people we met at PAX!
There are good days, and great days, and then some days you know you’ll remember forever as one of the best experiences of your life. We had one of those days yesterday.
We had the amazing good fortune to get to spend the day in the recording studio as our composer and her team recorded the score to Homesick.
Working with Composer and Pianist Heather Schmidt as she has been writing an original score for our game over the past several years has been on its own a really cool experience. It has been so rad to talk with her about the vibe, feeling, tone we are going for – and then she turns those concepts into beautiful and moving music. She nailed it, and we are in total awe of her.
For each song, she sends us a synth version of it, of her playing the music on a keyboard. We have been inserting these into the game as place holders, so if you have watched the trailer, or played the alpha as a tester, you have heard these synth-version tracks. Yesterday we recorded the real deal: the original score played live in the studio.
A few weeks ago our jaws dropped when Heather told us where we would be recording. The Barbra Streisand Scoring Stage at Sony Pictures Studios. Which is known as the best scoring stage in the world. The Wizard of Oz, Lawrence of Arabia, Toy Story, and countless other epic scores were recorded there. And now Homesick! How we got to be so lucky, we will never know.
And, in addition to Heather playing the piano, Heather’s long-time friend, and wonderfully talented musician and music professor, Shauna Rolston played the cello. She flew down from Canada just for the recording session, and brought her beloved cello from the 1800s.
This was the first time we got to hear the score played with actual instruments, live. Not only that, Heather and Shauna are amazingly talented. It was beautiful. Heather and Shauna were in the sound stage, while we were sitting in the booth (which is actually more like a large room) with the extremely impressive and great to work with Sound Engineer, Adam Michalak. When Heather and Shauna started playing the first track, our hearts just stopped. It was incredible.
Homesick has been a huge part of our lives. We eat, breathe, and sleep this game. Our hopes, our dreams, our hearts are poured into it. Getting to hear the score come to life, in such a special place, played by such amazing musicians, mixed by such a skilled engineer … it was just magical. I wish you all got to be there with us to share in the experience, and we can’t wait until you get to hear it in the game.
We are forever grateful to Heather, Shauna, and Adam. We cannot thank you enough.
Although this won’t do it justice, we put together a quick little video to capture the day:
And here is a pic of the whole team:
(From left to right: Awesome Sound Technician Guy, Sound Engineer Adam Michalak, Composer and Pianist Heather Schmidt, Cellist Shauna Rolston, Barrett, Morgan)
Thank you all for being on this adventure with us!
We released a second Alpha of the game yesterday to our volunteer testers, and the feedback is already rolling in!
Our testers are seriously super awesome. We are continually blown away by how supportive everyone has been, and by everyone, I mean complete strangers all around the planet that are so generously sharing their time and energy with us, finding bugs and giving us feedback, and encouraging us all along the way. Thank you all, big time!
And we just have to share this, from one of our testers, because it pretty much blows our minds with awesomeness and excitement:
“This game is beautiful. You guys are doing an amazing job. This game will very likely be remembered as one of those hauntingly atmospheric experiences that stays with a player long after the game is finished.”
If you want to be a tester, but haven’t signed up yet – its not too late! All our Kickstarter and paypal backers can volunteer to be testers, as well as anyone that Pre-Orders the game (click here to pre-order). So let us know if you are interested, and we will send you all the details.
We are excited to share the good news that we were accepted to show our game at an E3 side event called The MIX! It is put on by IndieCade and the Media Indie Exchange and is taking place this Tuesday night, June 10, at 6 pm in downtown Los Angeles. The event is for game developers and the media – and we are super excited about it! This is our first time sharing Homesick in a conference setting. We are looking forward to getting feedback, talking with folks, meeting other indie developers, and getting to check out some of the other games!